[De beginner] of all hero case overcome the death Kirumubu and Countermeasures。
That it does not die is the secret of progress。
So what heroes come to how to kill?
This time, towards the de-beginner
Most of all hero easy-to-understand Kirumubu、
And Place the countermeasures。
DPS
Ash
Kirumubu
Of Macleay and kill way does not almost change
It has been shot in the scope rifle from middle distance。
In addition we will be aiming to continue damage with dynamite。
Countermeasure
Not fight in the range of ashIt is important、
In addition, since ash is a short distance weak
It is fairly easy to win when the pack until a short distance。
Let the up position so that it does not hit with respect to dynamite。
A clear anti-→ Winston
Widow Maker
Kirumubu
Beat from medium to long distance the party other than the tank in one shot head
It's going to sniper with a sniper。
Characteristic of coming to take the hill that is openis。
Countermeasure
For hero in the medium to long distance win the Widow Maker less
Fight off the raysIt is important。
The Dattari their high agile hero、
Immediately If you are in a Widow Maker was spoiled positionPacked into a short distance
You can measure much easier when you Kill。
A clear anti-→ Winston
Genji
Kirumubu
When the HP cut the HP becomes 80 or less in the shuriken
Wind + you will be given a burst damage at close
It is characterized by the mobility to come take the side and back for high。
Countermeasure
HP80 consciousness so as not to be belowAnd to the
Well to come at stake in the group、Shoot when you see Genji
And Nari to use the leaf-backIt is important to draw。
A clear anti-→ Brigitte、Winston
Shinmetora
Kirumubu
Fly in the teleport at the turret into three ground。
Launch a pre-turret you were defense。
Kill everyone in reservoir energy burn the shield of the other party in the shield back。
We have taken the kill entwined mainly turret。
Countermeasure
To enter the cool time When the turret is destroyed
Let's break as soon as you find a turret。
In addition, since the main attack also becomes stronger in the irradiation time was devoted to the other party
Or aim at Shinmetora early
It is important to avoid exposure to Shinmetora of attack。
A clear anti-→ Farah
Junk rat
Kirumubu
Use the main + Main
It has been fed a high-fired burst damage at close range。
Also set up a trap、Ya move to defeat caught the opponent in the main
Hari the barrage with high thermal main
It features coming brought to luck game。
Countermeasure
Thermal power is high but it is possible to avoid because the bullet speed is slow、
Let's hit so as not to。
None is medium-range-long-range firepower
Poor vs hero performanceYou can defeat in the room if Aim for。
A clear anti-→ Farah
Soldier 76
Kirumubu
Use and recovery skills high mobility、Positioning the Tsuyopo
You put a fired with an assault rifle。
Also、Feature is coming to give a burst damage in the main 3 shots + rocketis。
Countermeasure
To resolve roughly if put out the high firepower of the hero than the Soldier。
AlsoBeat in the room and aim at two or more peopleCooperation with the allies would be the key for。
A clear anti-→ Winston
Sonbura
Kirumubu
The hack from behind and high altitude will come out firepower。
Also、Easy to aim the isolated enemyIt is characterized by the。
Many of the fighting due to EMP or was a hack
It would be more of that kill an opponent that was isolated because the team Fight
Countermeasure
Sonbura because poor thermal
Crush ago firepower before Sonbura to something
Is the most simple measures because。
AlsoIt Ya not isolated、Important not to go near the hillWill、
Torubyon
Kirumubu
Place the turret will come out firepower、
Macleay and firepower equivalent class in addition deviation shooting
During overload will come out the firepower comparable reaper。
Take the final blow the turret by cutting Arakata in the main
It would be a large style of player。
Countermeasure
You can easily break through and break the turret。
Since the overload also there is a cool time
It would be nice if you stick care only during overload。
A clear anti-→ Widow and Hanzo、Dive, etc.
tracer
Kirumubu
Or the kill from the back and side against enemies that are isolated
It features come out the firepower from the back。
It is very high mobility thanks to blink
1You may not win even v1 and 2v1。
Countermeasure
Although tracer is strong against fewer people
For difficult issues firepower if there are coherent heel and the number of people
Important to solidifyis。
Also、Since HP is lowForced to give not drawn and a little shed bulletWill。
It is important to harden, but the warning is to Parusubomu
A clear anti-→ turret and Brigitte
Doom Fist
Kirumubu
Or has taken the kill with a punch
We will take a kill in the upper from the slums。
In combo hero of skill Fight
Incorporate the approximate avoidance skills in the third stage
It is adept at hit-and-Away。
Countermeasure
For hit-and-away is quite strong
It is pretty hard to aim。
Killed instantly in the firepower of the reaperOr to、Stan, etc. Brigitte and Macleay
Hack in SonburaYou can defeat to prepare if the
A clear anti-→ thermal or stun
Hanzo
Kirumubu
Melt the main tank and a vertically divided by taking advantage of the high firepower
Or use the wall climbing
We're going to the sniper as Wanpikku。
Countermeasure
It is important to not fight in the range of it and Hanzo to cut the rays。
Also, if involved in Hanzo hero with mobility
Will win as long as not a compelling good Hanzo。
A clear anti-→ Winston、Genji
Bastion
Kirumubu
Fixed turret from the shield back with overwhelming firepower
Countermeasure
There is no choice but to interfere with the Bastion body or the shield break spotted。
Junk rats and Sonbura, etc. takes effect
In addition to the Bastion configuration opponent
It is easy to collectively shed and break through the ULT。
Clear anti-→ junk rat、Sonbura
Farah
Kirumubu
Out the firepower you have been aimed at the kill from the sky。
Fast junk rats bullet speed to fly in the skyis。
Countermeasure
Such as if hit by Macleay and Soldier
It is to take measures to crush the faster the ground than if not rely Farah。
Also valid as also measures to cut the rays。
A clear anti-→ Macleay、Soldier、Widow Maker
Macleay
Kirumubu
Out the firepower you have been aimed at the kill from the middle distance。
The short distance
Such as counter use a flash bang and roll
They are skilled in shootoutIt is characterized by the。
Countermeasure
For the enemy of the multiplayer of the dive and the first place shootout denial
You often can not be anythingJunk rat, etc.
A clear anti-→ dive、Defense system Hero
Mei
Kirumubu
Or Kill in isolation on the wall
I'm going to Kill from frozen with a spray。
For endurance use the Clio freeze are also specialized
It has been quite bullish launch a Kirumubu。
Countermeasure
Icicles Although there are difficult to apply
To come through from frozen in isolation or spray on the wall
The main range distance of Mei is a short distance。
For if not frozen at spray true value will not exert
Use the invincible skills retention and Stan retention hero
The move to kill by running over in the population will be the measures。
The tracer Genji、Also because the decoy action to use, etc.
It would be quite effective。
A clear anti-→ Reaper
Reaper
Kirumubu
Come aiming to kill in firepower from the front
In or shadow step
You have been aimed at the I do one kill to have taken a back。
Countermeasure
Always wary of the position of the reaper
Is it too early to drawn damage when you see figure。
Or aim were allowed to use the Wraith form
Stan and high heating power(Brigitte、Hanzo)
In suchTo immediately killEffect is high measures also the。
tank
Reinhard
Kirumubu
Shake the hammer
Shed fire strike
It is mainly three to the charge。
Countermeasure
Would not first to die if shot away from the range distance of Hult
Winston
Kirumubu
Flying in jump pack
Place the barrier you've been ripped。
Countermeasure
1For the v1 most of the hero can not win the Winston
Winston will jump to the enemy an isolated。
Let's move so as not to be isolated。
A clear anti-→ Reaper
Orisa
Kirumubu
It is not a hero of kill for
Shootout in the middle distance is considerably higher in the tank。
Countermeasure
Dividing the shield at once
Pack at once at a short distance
It is easily possible breakthrough when either。
Than Orisa
Since a stop and the DPS will come together
Let's warning to stop。
A clear anti-→ Hanzo、Mei、Reaper
Wrecking ball
Kirumubu
In the pile driver
Will come out firepower floated was a place in the main。
Countermeasure
Thermal power is also high durability is outstanding with that monkey。
The digging and keep the the rotation rate of the ULT becomes not stop quickly
If the Hammond will not stopSonburaYaMeiof
We strongly recommend the appointment。
A clear anti-→ Sonbura
sigma
Kirumubu
It has taken the kill with rocks or against the bullet
Countermeasure
1v1 is you want to capture from, such as strong for shield back to quite。
Where shield put any time there is and bullet absorption skills
Strong because in such Macleay but is a physician tough
Doom Fist and MeiWith the
You can break through relatively easy to。
Zaria
Kirumubu
Kill the opponent reservoir energy in the barrier。
Countermeasure
On the specification of storing the energyOver time
It is going to become strong Zariais。
Defeat as soon as possible、Or let's defeat was off to a self-barrier。
The firing range is due to the relatively short
It is also possible to shoot hero can use it one-sided the with a range of more than Zaria。
Dva
Kirumubu
Taking advantage of high durability、Stick to the tankOr
It aims to kill and launch a 1v1 in isolated DPS opponent。
Countermeasure
That it from turning to the defense without Dasa firepower will be measures to D.va。
Let's Uchimakuri Tara spoiled was dva Offer。
Road Hog
Kirumubu
Vertically divided using the firepower to fight the first place among the tank
Damage fishing hook After dividing the shield、
Or、Kill the DPS and support to use the hook from the side。
And the case you are in front、There are two of you walk to that case。
Countermeasure
Important not to the sweet behavior in front of a hedgehog there is a hookis。
Further, when the hero to watch the hog is not one person
Let's care for would be Muso to load Hog
A clear anti-→ Reaper、Mei、Stan possession
support
Ana
Kirumubu
Thermal power is not high up there
Inhibition bottles and sleep will lead to kill factor。
Countermeasure
Skill but it is quite powerful
Ana using the skills significantly weakened。
Aim when using the skillsOr
Aim from behindYou will be able to easily kill Once you from, etc.。
Zenyatta
Kirumubu
Kill against the bullet with the discord。
Countermeasure
It is possible shutout in a group dive by Flanker system。
A clear anti-→ tracer Genji、Doom Fist Son Bra
Baptiste
Kirumubu
And Soldier of the main
Power will come eyeing Kill use almost the same main。
Countermeasure
For gun Baptiste have a habitCloseIf close to the
You will be able to easily kill、
that timeCare should be taken to the invincible skill of Baptisteis。
Brigitte
Kirumubu
It has been given the damage to hit。
In Whip shot and HP is 70 or less
It is characterized by coming aimed at the kill。
Countermeasure
Not approach you can shutout and give the hero put out the firepower。
Put out the firepower also be Matowaritsuka to Brigitte
It will be stable when the hero is present。
A clear anti-→ Farah
Mercy
Kirumubu
Please be first heel not targeted Kill。
Countermeasure
Defeat you Once you have the pressure-sensitive adhesive。
Moira
Kirumubu
Aiming to kill black beam and a black ball
Countermeasure
It is possible to cope with any character If you're due to the low thermal aim。
Also、It would be safe to be near ally healer。
Lucio
Kirumubu
Bobobobo
Environment Kill by Boop。
Countermeasure
Skip the Bobobobo。
I think the scary thing is not for the most firepower is low in all hero。
Be careful only to the environment Kill。
Otherwise
Factors that beginners die
Kirumubu previously
It is often the player to die in such factors。
Gone too far before
Be done beforeImportant is to go homeis。
Go before to not go back without even purpose
Would be better to stop the。
Because there are a lot of quirky hero Unlike other FPS
It is born worth just to live。
Too much damage trade lose
To the other party it is high-fired
Once Uchia' not be expected to win
And people here have gone cladding a lot of damage
It becomes more and more unfavorable。
For Further unfavorable damage trade
For bit by bit and the war situation is getting worse
Is this really bad damage trade of the
It is troublesome is hard to notice。
Compared opponent's firepower and your firepower
Let's shootout when you win。
Pick change and such is too much
Consider the movement stick if not stuck。
Let's think you are why losing if you're losing、
If you are the defeated and have reasons just can not solve on their own
Prospect is less to win even continue to now hero。
Such case, pick change is required、To resolve the problem you will be asked。
Name of too much thinking opponent of it
Men are also people、It is important to outwit each other always reading。
Men also have always trying to outdo here
To be considered nothing for would be dancing in the opponent's palm
Predict opponent comes to the kind of movement is very important。
Afterword
You should see a little bit will not die if you put this in your head all。
Also knowing these Kirumubu is
RatherLeverage can Death is less visible to the eye during the matchFor
We hope he will by all means take advantage。
But it is difficult I think often because there is a personality in the six partner
It has been quite out can afford and remember measures Toka。
In fact is difficult not game until there is visible a difficult game。
People in
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